UGC game studio

We make games people keep coming back to.

4pixel Studio designs, builds and ships on Fortnite, Google Play, the App Store, the web, Telegram and Roblox. We also turn brands into playable worlds: advergames, branded islands, gamified campaigns.

Tell us what you need

A short brief is enough. We reply within 24h.

About

About 4pixel Studio

4pixel Studio is an independent game development studio founded in 2022 and based in Ukraine. We build and publish games across Fortnite/UEFN, web, mobile and social platforms.

Founder & Game Director — Bohdan Davydov
bohdan.davydov@4pixelstudio.dev

More about the studio→

Our work in numbers

120M+minutes played
35K+followers
220K+favorites
20+live Fortnite islands
20+mobile games
★ Epic's Picksfeatured by Epic

What we do

One team. Every store.

Pick a direction to see the numbers, the projects and what we can build for you. Every direction also has its own page under Projects.

Why us

New traffic. New generation. One game.

Games are where the next generation already spends its time. We give your product a way in: a playable world that brings new traffic, introduces your brand to players who skip ads, keeps them coming back, and gives churned users a reason to return.

  • New traffic. Discover, store charts and referrals bring players you could not buy with ads.
  • New audience. Gen Z and Alpha meet your product inside the game, on their terms.
  • Retention. Daily loops, events and rewards turn a one-time visitor into a habit.
  • Full pipeline. Design, art, code, publishing and live ops under one roof. Fast prototypes, honest scope, measurable results.

How we work

  1. Brief. You tell us the goal, we answer with a plan and a price.
  2. Prototype. A playable slice in 1–2 weeks.
  3. Production. Weekly builds, no surprises.
  4. Launch & live ops. Store release or island publish, then growth.

Craft + AI

AI-assisted development

Every level, loop and pixel still gets a human touch. Alongside it, we use Claude and Claude Code in our development workflow for gameplay programming, prototyping, internal tools, debugging, QA workflows and production automation.

  • Claude Code
  • UEFN / Verse
  • Web Development
  • Internal Tools
  • QA Automation
  • In-house toolsBuilt around our own pipeline
  • Faster prototypesFrom idea to playable sooner
  • Less routineMore time for gameplay and polish

Feedback

What partners say

4Pixel Studio quickly understood what we needed and turned the idea into a polished, playable experience.

Alex MorganPublisher

The team took our rough concept and transformed it into something that felt complete, fun, and ready to ship.

Emma WilsonCreative Director

Fast, professional, and easy to collaborate with. They understood the brief and delivered exactly what we needed.

Anna MillerProject Lead

Have a game in mind?

Or a brand that needs one.

Send a brief→